Interactive mechanic testing

This clip was filmed pre-build in our warehouse, while we tested the infrared tracking camera system. We were testing the overall system latency, and exploring the tile interactive mechanic.

The tiles flip when the camera sees motion: tiles that haven’t been ‘affected’ by motion play video one; and tiles that have been ‘affected’ play video two, which is a much higher contrast. During this test, Rupert, the artist, was able to finalise the video layers and we then went into Beta testing on-site.

"*" indicates required fields

This field is for validation purposes and should be left unchanged.

"*" indicates required fields

Accepted file types: pdf, doc, docx, Max. file size: 5 MB.
This field is for validation purposes and should be left unchanged.

"*" indicates required fields

DD slash MM slash YYYY
Time
What time would you like to visit? 16:30 works best for us.
This field is for validation purposes and should be left unchanged.

"*" indicates required fields

It looks like you're using an outdated browser. Please upgrade your browser for the best experience.